UnityPDX (Portland, OR) | Meetup

UnityPDX

Portland, OR
745 Game Devs

This is a group for anyone interested in developing games or creating assets for Unity game engine. We welcome all types. Developers, 3D or 2D artists, print artists, music pr…

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UnityPDX Monthly Meetup!

Thursday, Apr 20, 2017, 6:00 PM
52 Attending

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VR Body – Asset Store

Add a virtual body / avatar to your VR project! This is for mobile VR such as Gear VR, Google Cardboard, Daydream, etc. This is *NOT* for VR solutions that have head tracking like Vive or Rift.- Moves and rotates a virtual body with the camera so the body position matches the actual player’s body movements in real life.- Moves the camera’s position based on where the user is looking. Our eyeballs do not remain at “center-of-skull” when we rotate our head. If 0,0,0 was the top of our spine, our eyeballs are offset by some distance from 0,0,0, perhaps 2 or 3 inches. This eye movement is replicated by moving the camera respectively.- Easy to use, well documented, video tutorials, responsive developer, strong community!* Works with Unity 5.0-5.6 *

Source: VR Body – Asset Store

VR gallery concept – Asset Store

This is a VR application that creates two different image gallery. The first image gallery displays three images and an interactive menu to move between all the pictures. The second gallery generates a nxm matrix of pictures in the scene and the user can move between them using the headset. All selections are made using a loading bar. A button layout menu is also ready for use (actions are just based on creating a debug.Log). ************New************ Test out apk download apk*****************************This package contains the following:——————————————————The necessary FBX, textures, models, scripts shown in the video.-Scripts manage the interaction with the pictures and gallery generation.-Two different gallery types in separated scenes.-Complete documentation/video tutorial to understand the principles of each package and full email support at: michael.soler.beatty@gmail.com.This package needs the following——————————————-

Source: VR gallery concept – Asset Store

VR Cover Flow – Asset Store

This is a simple cover flow for VR, in which the camera moves in front of each cover and the covers rotate according to the position of the user. Reflections were obtained by using two images: one that is symmetrical to the cover and the other is a linear degraded black-transparent texture. This package contains the following:——————————————————The necessary FBX, textures, models, scripts shown in the video.-Scripts manage the interaction with covers.-One scene which implement the cover management.-Complete documentation/video tutorial to understand the principles of each package and full email support at: michael.soler.beatty@gmail.com.This package needs the following————————————————-Unity googleVR SDK 0.8 (at least this version). download sdk 0.8

Source: VR Cover Flow – Asset Store

VR Advanced Touchless Triggers for VR – Asset Store

This is an advanced trigger project in which you will be able to call you functions by: 1. Covering the webcam / Android Camera. 2. Voice trigger. 3. Loading bar.The demo scene is prepared to use three of the triggers by pointing at each of the cubes with the headset. Voice trigger is based on the mean value of the noise level obtainer from the microphone, while the camera trigger, obtains the mean color value of the image (webcam texture).***********************New! Try or apk for free!:download apk***********************This package contains the following:——————————————————The necessary FBX, textures, models, scripts shown in the “apk”. This includes the cool skybox!-Scripts manage the triggers (all-in-one script!).-A similar scene to the demo googleVR scene to start building your game from scratch.-Complete documentation to understand the principles of each package and full email support at: michael.soler.beatty@gmail.com.-Please check our Videos for m

Source: VR Advanced Touchless Triggers for VR – Asset Store